Sunday, January 10, 2010

Improved the UV map for my car

Found that my first unwrap distorted the car so much that my
polypainting in ZBrush just didn't look that great mapped back to the
low poly model. So I cut the bottom off (since it doesn't have any
paint detail anyway) and mapped that seperatly. This allows the top of
the car to be unwrapped better.

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